The Traffic Snake Game (TSG) is a campaign developed to encourage walking and cycling to school, with primary school children, and parents and teachers being the main target group. All the schools are pursuing the same goal: more safe and sustainable trips to school! As well as playing the game, every participating school is encouraged to organise other activities and lessons concerning traffic and mobility, environmental and health issues.
Starting out as a relatively small project in Flanders (Belgium) the TSG has evolved into a Europe wide campaign, with more and more schools in other countries playing the game. Evidence has shown that the campaign successfully increases sustainable transport modes and reduces CO₂ emissions. Have a look at this video to see how the campaign works. In April 2015, TSG 2.0 was launched! This addition to the TSG game makes the game even more attractive, especially in countries where the game is already widespread. Via TSG 2.0 a school can play online via a Smartboard (digital schoolboard) or a standard computer. Physical materials (banner and dots) are no longer needed which reduces the costs a great deal. >>Read more
To spread this good practice across Europe, the Traffic Snake Game Network was established. The TSG Networks foremost purpose is to implement the campaign, extend its impact and share results and experiences among participants. The European Commission has favoured the network for partial funding between 2014-2016. The project team aimed to establish an effective EU-wide and long-term support network to replicate, transfer and expand the uptake of the Traffic Snake Game. The successful travel to school campaign, Traffic Snake Game, entered a new era in September 2017: the TSG Network is no longer an European project but an independent co-operation based on TSG Network membership. >>Click here to read more about the Network
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